![]() Feedback is heavily encouraged – this game only just came out and I have probably missed something. Choices which have no material impact on the direction story are also discounted and generally won’t be included. Some pathways with multiple endings, such as the “Confusion Ending” and the “New Content” pathway are condensed due to their limited choices and otherwise linear story-lines. Or if you’ve already beaten the game, of course. I’ve limited this as much as possible, but for your own benefit, only confront this flowchart if you’re really stuck or you’re not sure if there’s any big pathways left for you to explore. There are likely to be some inevitable light spoilers in this guide to vaguely allude to the content of each ending. There are some flowcharts out there that are willing to document in more detail, though – feel free to link them below (with adequate spoiler tags) for those who want them. It will also fill it with spoilers, making it impractical for people who have not completed the game yet (which is the majority of people who really need the flowcharts in the first place). Seriously, your primary goal is to discover as many endings as you can. ![]() This will clutter the flowchart and make it much harder to navigate. Table of Contents Stanley Parable is all about the endings. The aim of it is NOT to document literally everything that could happen in the Stanley Parable, old or new. Demonstrate clearly where the player is given choices in game.You're presented with a simple decision - the left door, or the right door - and from there sprawls a variety of bizarre sights, sounds, and wonders. Document all the endings (including some “endings” which do not lead to restarts) The Stanley Parable, previously a free Half-Life 2 mod in a former life, is a game riddled with dialogue and choice.
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